Elysiumgaming

This Is What a "Second-Person" Video Game Would Look Like



This Is What a "Second-Person" Video Game Would Look Like

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Games shown:
0:01 – Painkiller
0:14 – Phantom Dust
1:19 – Refunct
1:28 – Max Payne 2: The Fall of Max Payne
2:17 – Driver: San Francisco

Music used (in order):
TOMISAKI – Pliocene
Sir Cubworth – Orbital Romance
Wayne Jones – Resolution
Autionautix – The Voyage
Asher Fulero – Simmering
Asher Fulero – Peaceful Conclusion
Bad Snacks – The Morning After

The Voyage by Audionautix is licensed under a Creative Commons Attribution license (
Artist:

Tag: third person game, second person, second-person, second person video game, second person shooter, second-person shooter, 2nd person, 2nd person shooter, camera, video game, design, perspective, language, game design, gaming, commentary, driver san francisco, minecraft, theory, glitch, game breaking, analysis, video essay, phantom dust, driver: sf, ubisoft, reflections, mission design, john tanner, painkiller, refunct, max payne 2, example

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